Creating a Morph Animation
This tip will discuss how to create a morph animation from a series of still images. Older versions of Studio Artist used the old Timeline Animation op mode functionality to generate morphs. Morphs are...
View ArticleOld Layer Keyframe Features
Versions of Studio Artist prior to v4 had various keyframe options in the layer timeline. These included bezier, source, and content keyframes. Version 4 integrates the old layer timeline into the...
View ArticleMovie Processing Strategies
Studio Artist uses Paint Action Sequences to process QuickTime movie files. We have discussed the mechanics of working with Paint Action Sequences in previous tutorials and the User Guide. This...
View ArticleMovie Processing Strategies Part 2
This tutorial continues our discussion of the mechanics of designing and building paint strategies for creating paint animation effects in Studio Artist. Studio Artist uses Paint Action Sequences...
View ArticleProcessing a Movie with an Image Operation Effect
This tutorial will show you how to process a movie file with a single image operation effect. Studio Artist processes movie files with Paint Action Sequences (PASeq). A PASeq can be thought of as a...
View ArticleMovie Processing Strategies Part 3
This tutorial continues our discussion of the mechanics of designing and building paint strategies for creating paint animation effects in Studio Artist. To process a movie file in Studio Artist you...
View ArticleIntroduction to Paint Action Sequences
Paint Action Sequences ( or PASeq ) are what you use to combine together different manual or automatic processing or painting steps into a script that can be saved as a preset file. You can use PASeqs...
View ArticlePASeq Preference Options
There are a number of different adjustable Paint Action Sequence (PASeq) preference options you can use to fine tune the behavior of PASeq playback based on your personal workflow needs. These include...
View ArticlePASeq Editor Options
There are a number of different user configurable Paint Action Sequence (PASeq) Editor parameter options. These user adjustable options allow a user to control PASeq playback associated with masking,...
View ArticleSequential Keyframe Recording
Sequential Keyframe Recording is a feature available when working with Paint Action Sequences (PASeq) to generate hand painted animations or movies. Sequential Keyframe Recording can be used to help...
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